/*
    LBSim: a fluid dynamics simulator using the lattice Boltzmann method
    Copyright (C) 2013 Fabio Sussumu Komori - NDS/GNMD/LME/PSI/EP/USP

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef PAINTERCELL_H
#define PAINTERCELL_H

class BaseCell;

class PainterCell {
public:
    PainterCell(BaseCell *cell, int i, int j, int k, int c, int orientation);
    BaseCell* getCell();
    int getI();
    int getJ();
    int getK();
    int getC();
    int getOrientation();
private:
    BaseCell *cell;
    int i, j, k, c, orientation;
};

#endif // PAINTERCELL_H
